Why Jobs Creator?

One resource replaces the pile of separate job scripts most servers end up running. You build and edit jobs in game instead of digging through files, and your server list stays short.

  • Drag and drop install: minimal setup time
  • New jobs in minutes: no more hours lost per job
  • One script instead of 50: fewer resources to manage, better server performance
  • Multi-lingual: pick the language that fits your community, adding new languages is simple

Jobs Management

Create and manage jobs without side effects. Two details matter here more than anywhere else: delete a job and every player in it is automatically set to unemployed, and change a job ID and player data updates with it. Both are common sources of bugs when you manage jobs by hand.

  • Creating jobs: get new roles up and running fast
  • Editing jobs: real-time tweaks without any fuss
  • Deleting jobs: remove roles cleanly
  • Whitelist jobs: ideal for integration with external scripts
  • Auto unemployed: deleting a job moves its players to unemployed
  • ID sync: renaming a job ID updates player data to match

Ranks Management

Shape each job's hierarchy to fit your server's narrative.

  • Creating ranks: build the grade ladder your way
  • Editing ranks: quick adjustments without starting over
  • Deleting ranks: safely remove unused or outdated ranks

Job Actions

Actions you can hand to job members:

  • Handcuffing
  • Billing
  • Robbing and searching players
  • Lockpicking vehicles
  • Cleaning vehicles
  • Repairing vehicles
  • Impounding vehicles
  • Checking vehicle owner
  • Checking player identity (jsfour-idcard integration included)
  • Checking, giving and removing driving licenses (jsfour-idcard integration included)
  • Checking, giving and removing weapons licenses (jsfour-idcard integration included)
  • Healing players
  • Reviving players
  • Object spawner: place cones, barriers or anything you want

Markers

Markers are the interaction points your players actually touch. You place as many as you want, per job or public.

  • Job markers: customized for each role, locked by minimum or specific job grade
  • Public markers: accessible to everyone, no job required
  • Infinite markers: no limit per job
  • Placement: set exact coordinates, rename or delete markers at any time
  • Visuals: 3D text, colored markers, custom map blips
  • Targeting: works with ox_target and qb-target
  • NPCs and objects: populate markers with peds and props
  • Item-input markers: pick items straight from your server's item list

18 Marker Types

  • Stash: players deposit and retrieve items
  • Armory: store weapons while preserving bullets, skins and components
  • Safe: deposit money or black money, or manage any account
  • Garage (temporary): temporary vehicles without saved upgrades
  • Garage (buyable): purchase and store vehicles with upgrade preservation
  • Garage (owned): retrieve personal vehicles from the owned_vehicles table
  • Boss: money management, employee control and wage management
  • Wardrobe: access previously saved outfits
  • Job Outfit: predefined outfits set in marker settings, like work attire
  • Shop: buy items with editable item IDs and prices
  • Crafting table: craft items defined in marker settings
  • Teleport point: fast travel between markers, vehicles included
  • Market: sell admin-defined items for money or dirty money
  • Harvest: gather items with defined probabilities, tool usage supported
  • Process: turn player items into processed items
  • Weapon Upgrader: add components and choose weapon skins
  • Duty: go off duty to hide all markers temporarily
  • Job Shop: admins assign a shop to a job, members sell and everyone else buys

Statistics

Built-in metrics for balancing your economy: view job popularity, track economic balance and monitor how players spread across ranks.

Nexus

Share jobs across servers and import jobs other servers have built. A job someone else already configured is a job you don't have to.

Installation

  1. Download the Jobs Creator script
  2. Extract it to your resources folder
  3. Add ensure jobs_creator to server.cfg

Requirements

ESX version:

  • es_extended
  • esx_society
  • esx_skin / illenium-appearance (replaceable with any you want)
  • esx_addonaccount

QBCore version:

  • qb-core
  • qb-clothing / illenium-appearance (replaceable with any you want)
  • qb-weapons
  • qb-banking (replaceable with any you want)

Both versions:

  • OneSync
  • esx_menu_default / menu_default

Supported Languages

๐Ÿ‡ฌ๐Ÿ‡ง English, ๐Ÿ‡ฎ๐Ÿ‡น Italian, ๐Ÿ‡ฉ๐Ÿ‡ช German, ๐Ÿ‡ฌ๐Ÿ‡ท Greek, ๐Ÿ‡ง๐Ÿ‡ฆ Bosnian, ๐Ÿ‡ต๐Ÿ‡น Portuguese, ๐Ÿ‡ช๐Ÿ‡ธ Spanish, ๐Ÿ‡ซ๐Ÿ‡ท French, ๐Ÿ‡ธ๐Ÿ‡ฐ Slovak, ๐Ÿ‡ฉ๐Ÿ‡ฐ Danish, ๐Ÿ‡จ๐Ÿ‡ฟ Czech, ๐Ÿ‡ต๐Ÿ‡ฑ Polish. Adding a new language is simple.

Product information

Compatibility, delivery and setup

Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.

Compatibility

Resource type
FiveM script
Frameworks
QBCore · Qbox
Creator
Not listed

Order details

Price
$15.00
Delivery
Unique download link sent by email after checkout
Sold by
CFX Tebex Store Official
Updates
Lifetime updates included

Installation checklist

Start with the files and readme included with this product.

  1. Match the requirements

    This listing names qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.

  2. Keep the supplied names and order

    Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.

  3. Start it after its dependencies

    Upload the folder to resources/, then add ensure <download-folder> to server.cfg using the exact downloaded folder name.

  4. Test before going live

    Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.

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