GFX GunMenu

A weapon shop for FiveM built to look and feel like the buy menu in Counter-Strike 2. Players open the menu, pick a gun, pay, done. If your city runs gun stores as a chore, this turns the purchase into something people actually recognize from CS2.

What you control from the config

  • Menu colors: edit them straight from the files, handled the same way CS2 manages its own color settings
  • Shop contents and prices: every weapon in the shop and what it costs is set in the config
  • Delivery method: decide whether a purchased weapon arrives as an inventory item or goes straight into the character's hand

Requirements

None to run the shop on its own. Only if you set weapons to be delivered as inventory items should you be running ESX or QB underneath.

Product information

Compatibility, delivery and setup

Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.

Compatibility

Resource type
FiveM script
Frameworks
ESX · QBCore · Qbox
Category
ESX Scripts
Creator
Not listed

Order details

Price
$10.00
Delivery
Unique download link sent by email after checkout
Sold by
CFX Tebex Store Official
Updates
Lifetime updates included

Installation checklist

Start with the files and readme included with this product.

  1. Match the requirements

    This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.

  2. Keep the supplied names and order

    Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.

  3. Start it after its dependencies

    Upload the folder to resources/, then add ensure <download-folder> to server.cfg using the exact downloaded folder name.

  4. Test before going live

    Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.

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