Burying Dead Bodies

Walk up to another player's dead body while holding a shovel, a usable item, and an "E Bury" prompt appears on the corpse. Every press of E shovels another layer of dirt onto the body until it disappears under the ground. The interaction also hooks into target systems if that is how your server runs.

A burial does not have to happen in one sitting. Stop digging whenever you need to and continue later from exactly where you left off. Other players carrying shovels can join in on the same body to finish the job faster, and the animations are fully synced so everyone standing around sees the same dig.

Features

  • Support for es_extended, qb-core and qbox
  • Shovel as a usable item, works with target systems too
  • Burial progress can be stopped and resumed at any point
  • Multiple players can dig together to speed up the process
  • Fully synced burying animations
  • Detailed config and documentation
  • Super optimized, 0.00ns

Product information

Compatibility, delivery and setup

Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.

Compatibility

Resource type
FiveM script
Frameworks
ESX · QBCore · Qbox
Category
ESX Scripts
Creator
Not listed

Order details

Price
$12.00
Delivery
Unique download link sent by email after checkout
Sold by
CFX Tebex Store Official
Updates
Lifetime updates included

Installation checklist

Start with the files and readme included with this product.

  1. Match the requirements

    This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.

  2. Keep the supplied names and order

    Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.

  3. Start it after its dependencies

    Upload the folder to resources/, then add ensure <download-folder> to server.cfg using the exact downloaded folder name.

  4. Test before going live

    Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.

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