DRC House Robbery
A NoPixel inspired DRC house robbery script your players will actually fight over. It comes with its own animations for the whole job, everything stays synced between players, and you can shape it to your server through the config.
Features
- 29 items with icons
- Prop carrying
- Safe cracking
- Place searching
- Duffle bag
- Powder to see lasers
- Laser system
- Alarm system with alarm sound
- Hacking with a laptop
- Lockpicking
- Locating the house
- Dispatch
- Mission system
- Buying and selling
- 3 preconfigured house interiors
- Multiple locations
- Target or TextUI interaction, your choice
- Synced between players
Dependencies
- Frameworks: ESX, QB
- Target: qtarget / qb-target / ox_target
- Input: ox_lib / qb-input
- Context: ox_lib / qb-menu
- ox_lib
- pd-safe
- mka-lasers
- lockpick
- howdy-hackminigame
- xsound (with emulator for interact sound) or interactsound
- An IPL resource, for example bob74_ipl
More Information
- 5000+ lines of code
- Open source
- Configurable through the config, easy to change to your liking
Product information
Compatibility, delivery and setup
Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.
Compatibility
- Resource type
- FiveM script
- Category
- DRC Scripts
- Creator
- Not listed
Order details
- Price
- FREE
- Delivery
- Unique download link sent by email after checkout
- Sold by
- CFX Tebex Store Official
- Updates
- Lifetime updates included
Installation checklist
Start with the files and readme included with this product.
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Match the requirements
This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.
-
Keep the supplied names and order
Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.
-
Start it after its dependencies
Upload the folder to
resources/, then addensure <download-folder>toserver.cfgusing the exact downloaded folder name. -
Test before going live
Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.
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