Overview
A crafting system where what a player can build depends on their skill and on where they are standing. Every crafting location you configure carries its own recipe list and its own requirements, so no two spots on the map have to offer the same craft menu.
The script runs on ESX, QBCore and Qbox out of the box, and the UI is clean and responsive, so it scales properly across screen sizes and players pick it up without a tutorial.
Locations
- Unlimited locations: set up as many crafting spots as your server needs, each with unique recipes and requirements.
- Player owned locations: give specific players exclusive access to their own crafting spot.
- Job owned locations: lock a location to a job, with an optional on-duty requirement.
Recipes
- Unlimited recipes: add and manage as many as you want.
- Requirements and skill checks: each recipe can define detailed requirements, and skill checks gate what a player is able to craft.
Compatibility
- Frameworks: ESX, QBCore, Qbox
- Targeting: ox_target and qb-target
Product information
Compatibility, delivery and setup
Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.
Compatibility
- Resource type
- FiveM script
- Category
- Boii Development
- Creator
- Not listed
Order details
- Price
- $10.00
- Delivery
- Unique download link sent by email after checkout
- Sold by
- CFX Tebex Store Official
- Updates
- Lifetime updates included
Installation checklist
Start with the files and readme included with this product.
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Match the requirements
This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.
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Keep the supplied names and order
Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.
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Start it after its dependencies
Upload the folder to
resources/, then addensure <download-folder>toserver.cfgusing the exact downloaded folder name. -
Test before going live
Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.
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