Five Years on a Live Server Before Release

This is the anticheat the author ran on their own server for over five years, refactored and improved for release. It covers the exploits that actually ruin sessions and skips the bloat. Every detection lives on the server, out of reach of client tampering, and it runs on any framework.

What It Catches

  • Super punch prevention: blocks overpowered melee attacks, better known as super punch
  • Entity spam detection: catches players spam-spawning vehicles, objects or peds, with custom limits for specific models and entity types
  • Blocked event protection: ships preloaded with a list of server-side events to block, banning players who trigger unauthorized actions like fake job payments
  • Model blocking: cancels or bans attempts to spawn restricted props, vehicles or peds, backed by a curated list of 841 blocked models
  • Weapon event protection: stops players from giving weapons to others or stripping them through specific natives

Bans and Enforcement

  • Integrated ban system: stores bans in the database out of the box, or hooks into your own ban system instead
  • Multi-identifier banning: tracks players across multiple identifiers, including tokens, and updates bans dynamically when a banned cheater rejoins
  • Fully customizable: choose bans, logs or other actions for each violation type

Built for Performance

  • Performance optimized: built with efficiency in mind, so protection never comes at the cost of a smooth server
  • Framework independent: runs on any server framework
  • Fully server side: every detection is handled on the server, where cheaters cannot touch it

Admin Commands

  • /gs_ban [playerId]: ban a player by their server ID, with an optional reason
  • /gs_refreshbans: reload all bans from the database, useful after adding or removing bans manually
  • /gs_removeban [banId]: unban a player by specifying the ban ID
  • /gs_blockentities [playerId]: temporarily restrict a player from spawning entities for a specified time
  • /gs_unblockentities [playerId]: lift the restriction so the player can spawn entities again
  • /gs_entitycleanup [playerId]: clear all entities recently spawned by a specific player

Product information

Compatibility, delivery and setup

Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.

Compatibility

Resource type
FiveM script
Frameworks
ESX · QBCore · Qbox
Category
ESX Scripts
Creator
Not listed

Order details

Price
$9.00
Delivery
Unique download link sent by email after checkout
Sold by
CFX Tebex Store Official
Updates
Lifetime updates included

Installation checklist

Start with the files and readme included with this product.

  1. Match the requirements

    This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.

  2. Keep the supplied names and order

    Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.

  3. Start it after its dependencies

    Upload the folder to resources/, then add ensure <download-folder> to server.cfg using the exact downloaded folder name.

  4. Test before going live

    Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.

No reviews yet — be the first to write one.

Write a review

Reviews are moderated before appearing. Purchased the product? Your review gets a VERIFIED badge automatically.

20 chars minimum