Five Years on a Live Server Before Release
This is the anticheat the author ran on their own server for over five years, refactored and improved for release. It covers the exploits that actually ruin sessions and skips the bloat. Every detection lives on the server, out of reach of client tampering, and it runs on any framework.
What It Catches
- Super punch prevention: blocks overpowered melee attacks, better known as super punch
- Entity spam detection: catches players spam-spawning vehicles, objects or peds, with custom limits for specific models and entity types
- Blocked event protection: ships preloaded with a list of server-side events to block, banning players who trigger unauthorized actions like fake job payments
- Model blocking: cancels or bans attempts to spawn restricted props, vehicles or peds, backed by a curated list of 841 blocked models
- Weapon event protection: stops players from giving weapons to others or stripping them through specific natives
Bans and Enforcement
- Integrated ban system: stores bans in the database out of the box, or hooks into your own ban system instead
- Multi-identifier banning: tracks players across multiple identifiers, including tokens, and updates bans dynamically when a banned cheater rejoins
- Fully customizable: choose bans, logs or other actions for each violation type
Built for Performance
- Performance optimized: built with efficiency in mind, so protection never comes at the cost of a smooth server
- Framework independent: runs on any server framework
- Fully server side: every detection is handled on the server, where cheaters cannot touch it
Admin Commands
/gs_ban [playerId]: ban a player by their server ID, with an optional reason/gs_refreshbans: reload all bans from the database, useful after adding or removing bans manually/gs_removeban [banId]: unban a player by specifying the ban ID/gs_blockentities [playerId]: temporarily restrict a player from spawning entities for a specified time/gs_unblockentities [playerId]: lift the restriction so the player can spawn entities again/gs_entitycleanup [playerId]: clear all entities recently spawned by a specific player
Product information
Compatibility, delivery and setup
Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.
Compatibility
- Resource type
- FiveM script
- Category
- ESX Scripts
- Creator
- Not listed
Order details
- Price
- $9.00
- Delivery
- Unique download link sent by email after checkout
- Sold by
- CFX Tebex Store Official
- Updates
- Lifetime updates included
Installation checklist
Start with the files and readme included with this product.
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Match the requirements
This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.
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Keep the supplied names and order
Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.
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Start it after its dependencies
Upload the folder to
resources/, then addensure <download-folder>toserver.cfgusing the exact downloaded folder name. -
Test before going live
Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.
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