Vehicle Shops
A fully modular dealership system for QB-Core that covers both sides of a server's vehicle economy: public dealerships with financing and test drives, and player-owned stores with real inventory, staff commissions, and stock delivery missions. It gives you the tools to build an economy that rewards roleplay and smart business decisions, and it is hands down the most feature rich vehicle shop system available.
๐ช Public Dealerships
- Players can test drive, finance, and purchase vehicles
- Optional license checks per shop (pilot or driver's license, for example)
- Fully configurable test drive durations and payment types: cash, bank, or item
๐ Player-Owned Dealerships
- Players can own and manage vehicle shops, assigned via job or Citizen ID
- Owners must order and deliver stock using the society account
- Employees earn commission, owners keep full profits
- Customers can preview stock levels before roleplaying with employees
- Optional license checks per shop, plus the same configurable test drive durations and payment types as public shops
๐ฆ Inventory & Finance
- Built-in vehicle stock tracking with society-funded purchases
- Optional delivery missions, with punishments for detaching trailers
- Commands for checking finance, making payments, and selling to players
- Configurable sell-back options for players returning vehicles
๐จ Full Config Support
- Define as many shops as you want, each with its own config
- Customize vehicle categories, showroom props, ownership rules, and more
- Supports cash, bank, or item-based purchases, which makes VIP-only shops possible
๐ค Supported Scripts
Experimental support for some third-party creator scripts is included.
Notifications
- qb-core notify โ
- okokNotify โ
- mythic_notify โ
- ox_lib โ
- qs-notify (experimental, not tested)
Targets
- qb-target โ
- ox_target โ
Inventories
- qb-inventory โ
- ox_inventory โ
- qs-inventory (experimental, not tested)
Billing ๐ธ
- qb-banking โ
- okokBanking โ
- renewed-banking โ
- wasabi_banking (experimental, not tested)
- tgg-banking (experimental, not tested)
- fd_banking (experimental, not tested)
Keys
- qb-vehiclekeys
- cd_garage
- okokgarage (experimental, not tested)
- qs-vehiclekeys (experimental, not tested)
- jacksam-vehiclekeys (experimental, not tested)
๐ง Notes
The experimental third-party integrations are untested and require your own debugging if used (details in the config). Contributions are welcome via Discord or GitHub.
๐งพ Built For
- RP servers with deep economy systems
- Communities that want proper dealership management
- Servers that want test drives, financing, and business roleplay
- Entrepreneurs who want players to own, staff, and run real vehicle stores
โ Dependencies
- qb-core
- ox_lib
- oxmysql
- qb-target or ox_target
- qb-inventory, ox_inventory, or another supported script
- qb-banking or another supported script
- qb-vehiclekeys or another supported script
Product information
Compatibility, delivery and setup
Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.
Compatibility
- Resource type
- FiveM script
- Category
- ESX Scripts
- Creator
- Not listed
Order details
- Price
- $15.00
- Delivery
- Unique download link sent by email after checkout
- Sold by
- CFX Tebex Store Official
- Updates
- Lifetime updates included
Installation checklist
Start with the files and readme included with this product.
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Match the requirements
This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.
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Keep the supplied names and order
Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.
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Start it after its dependencies
Upload the folder to
resources/, then addensure <download-folder>toserver.cfgusing the exact downloaded folder name. -
Test before going live
Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.
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