Vehicles as Items
This script moves vehicles into the inventory. Instead of pulling a car from a menu, a player uses a vehicle item and the vehicle spawns in front of them. Every vehicle carries its own id, so each item is tied to one specific vehicle rather than a generic model.
Features
- Item-based spawning: players spawn vehicles by using items from their inventory
- Unique ids: every vehicle has its own id
- Ready to start: works as soon as you install it
- Simple configuration: easy to configure to fit your server
Requirements
- qb-core, es_extended or gfx-inventory
Product information
Compatibility, delivery and setup
Check these listing details against your server before checkout. The documentation supplied with the download is the source of truth for exact dependencies, file names and configuration.
Compatibility
- Resource type
- FiveM script
- Category
- ESX Scripts
- Creator
- Not listed
Order details
- Price
- $15.00
- Delivery
- Unique download link sent by email after checkout
- Sold by
- CFX Tebex Store Official
- Updates
- Lifetime updates included
Installation checklist
Start with the files and readme included with this product.
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Match the requirements
This listing names esx, qbcore, qbox support. Check the description and readme for required inventory, target, library, database or map resources.
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Keep the supplied names and order
Do not guess or rename the resource folder. Use the dependency order, config values, SQL and item definitions supplied in the download when they are present.
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Start it after its dependencies
Upload the folder to
resources/, then addensure <download-folder>toserver.cfgusing the exact downloaded folder name. -
Test before going live
Start it on a development server, check the console for missing dependencies, then test every action described on this page with the integrations used by your live server.
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